<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Chow Down v0.04.1 Devlog - itch.io</title><link>https://tumforce.itch.io/chowdown</link><item><guid>https://tumforce.itch.io/chowdown/devlog/1621527/v0041-glitch-fix</guid><title>V0.04.1 Glitch Fix</title><link>https://tumforce.itch.io/chowdown/devlog/1621527/v0041-glitch-fix</link><pubDate>Sat, 08 Aug 2026 18:08:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>There was a small issue where if the player misses the last slider in a round, the next round would not start. This was because the game would wait for the gulp animation to finish before moving on, b...</p>]]></description></item><item><guid>https://tumforce.itch.io/chowdown/devlog/1621313/v004-sprites-update</guid><title>V0.04 Sprites Update</title><link>https://tumforce.itch.io/chowdown/devlog/1621313/v004-sprites-update</link><pubDate>Sat, 08 Aug 2026 14:28:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The sliders have two more designs, and they switch to a running sprite when they hit the ground. The game is released to the public...</p>]]></description></item><item><guid>https://tumforce.itch.io/chowdown/devlog/1619374/v003-sound-update</guid><title>V0.03 Sound Update</title><link>https://tumforce.itch.io/chowdown/devlog/1619374/v003-sound-update</link><pubDate>Thu, 06 Aug 2026 18:55:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Music and sound effects have been added. Three belches and three gulps are chosen at random. The sliders have been sped up a little bit. Bertha will stop and belch between rounds. Each round, the slid...</p>]]></description></item><item><guid>https://tumforce.itch.io/chowdown/devlog/1618372/v002-color-update</guid><title>V0.02 Color Update</title><link>https://tumforce.itch.io/chowdown/devlog/1618372/v002-color-update</link><pubDate>Wed, 05 Aug 2026 21:42:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Many of the sprites have been completed. Bertha has gulp animations for both positions. To Do: More different food sprites + falling and running away. Startup animatic where the giant punches the buil...</p>]]></description></item><item><guid>https://tumforce.itch.io/chowdown/devlog/1614762/v001-basic-mechanics</guid><title>V0.01 Basic Mechanics</title><link>https://tumforce.itch.io/chowdown/devlog/1614762/v001-basic-mechanics</link><pubDate>Sun, 02 Aug 2026 17:22:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starting controls of WASD. It uses variables to randomly choose which chute the food is sliding down and which food is sliding. Basic sprites are functional. Score and health system. Score determines...</p>]]></description></item></channel></rss>